RECRUIT

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RECRUITMENT of MEMBERS

Due to the increase in projects,we are looking for new members to join our team.

APPLICATION GUIDELINESJob Requirements

Job Description
  • 3DCG production using tools such as Maya, 3ds Max, Blender, MotionBuilder, and Unity
  • Creating 3DCG models for characters, backgrounds, and props (modeling, joint setup, skinning, weighting, texturing, materials)
  • Correction and editing of motion recorded by motion capture
Experience and Qualifications
  • Experience using CG software such as Maya, 3ds Max, Blender, MotionBuilder, Unity, and Unreal Engine
  • Experience in modeling or rigging for characters, backgrounds, or props
  • Experience in full production, from modeling to integration with game engines and content creation.
  • Applicants should understand the importance of teamwork and information sharing, and be able to work effectively while communicating with others.
Working hours and days of the week 10:00~19:00 (1-hour break)
Holidays and Leave 2 days off per week, paid leave, congratulation or condolence leave
Trial Period Trial Period: 6 months
Conditions remain the same during the trial period
Work location 〒108-0014 3F, 5-32-12 Shiba, Minato-ku, Tokyo
Benefits Overtime pay/Commuting allowance/Employment insurance/Industrial accident compensation insurance/Pension insurance/Health insurance
Social insurance Employment insurance/Industrial accident compensation insurance/Health insurance/Pension insurance
Employment Type Full-time
Salary Determined based on skills, experience, and abilities

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